Accelerates to Great Speeds

Published June 1, 2014 by


You’re fast. Faster than anyone you know. Moving at incredible speeds seems so natural to you that anything less than a full sprint seems slow. Whether your speed comes through mechanical augmentation, altered genetic code, or even an unconscious ability to slow down time it seems that you are forever moving past others. Over time you have mastered the ability to move your mind at the same pace as your body, and can now exploit it in ways you never knew were possible.

You most likely wear energetic colors and clothes that don’t inhibit you ability to move. A quick witted personality is most likely in your domain and your always moving/fidgeting around.

This Focus is inspired by DC Comic’s The Flash.


GM Intrusion: You might be fast, but the physical laws catch up with you eventually. Some of your equipment was never meant to travel at such high speeds and breaks apart.


Pick one other PC. This PC is somehow able to understand you when you use Speed-Talk.

Additional Equipment:

A set of clothes treated to never wear down at high speeds.

Minor Effect Suggestions:
You are able to move immediately after you complete your action.
Major Effect Suggestions:
For a brief moment you break the sound barrier and cause two ambient damage to everyone within immediate distance of where you have been this round.
Tier 1:

Speedster: Your body is a finely tuned machine. Conditioned for endurance and enhanced to near inhuman levels of agility, you gain three points into your Speed Pool and one point into your Speed Edge. Enabler.

Speed-Talk: You are able to vocalize at such high speeds (if you wish) that only a handful of creatures in the Ninth World are able to decipher your speech. Enabler.

Tier 2:

Acceleration (2 Speed): You move with astounding agility and unnatural reflexes. During the round that this ability is activated you gain an asset on Speed Defense and all movement related tasks. Enabler.

Tier 3:

Massive Acceleration (3+ Speed): You have found how to channel your speed into its purest form and run faster than the wind. During the round that this ability is activated your base movement speed is altered to long range (100 ft). Levels of Effort can be spent to increase your base movement speed by an additional 100 ft for each level of Effort applied. Enabler.

Tier 4:

Quantum Tunneling (4 Speed points): You can slowly pass through physical barriers at a rate of 1 inch (2.5 cm) per round (minimum of one round to pass through any barrier). You can’t act (other than moving) or perceive anything until you pass entirely through the barrier. You can’t pass through energy barriers. Action.

Quick Work (4 Speed points): You are able to accomplish a task in no time at all thanks to your superior processing, and motor function speeds. Any non-combat task that would take a half-hour or less to accomplish can be done in a single action. Action.

Tier 5:

Flash: Your body is even more refined and powerful than before. The long leagues behind you have given your feet confidence and clarity for what’s ahead; you gain another three points into you Speed Pool and one into your Speed Edge. Enabler.

Tier 6:

Impossible Acceleration (8+ Speed points): You push yourself beyond what should be possible and move faster than the eye can see. Upon activation, you are capable of making three actions. (Each action taken is a separate action from the others. Thus, levels of Effort can be spent on each one separately). For every additional three Speed points you spend, another action can be added onto the original three. No action gained through this ability can be used to reuse this power within the same round. Action.