Strange humanoid figures that move in unnatural and disturbing ways as they stalk their prey, releasing horrid screeching sounds while they do it. They can be encountered alone, or in packs. These monstrosities are the byproduct of what some believe to be a dimensional collapse. Although they are generally created when an individual attempts to bring a dead body back to life. They are similar to Dimensional Husks, but much more deadly and much more aggressive. They can move at remarkable speeds and move so unnaturally and unpredictably that they are very hard to hit. Any strike that lands on them appears at first to deal damage, but is then immediately “healed”. Almost as though reality is being rewritten. Even though the damage does occur, most tend to flee, as a creature such as this will show no signs of stopping it’s attack until it’s body has been all but obliterated. Few travelers have encountered one of them before and lived to tell the tell. But the stories that come back are of a monster that cannot be slain, and that by the way it looks and the dead faces it wears, should not be real at all.
- 6 (18)
Speed Defense is level 8, unless attacked by a dimensional weapon, in which case it is level 6; Immune to poison; Can phase parts of it’s body, or it’s entire body in and out of reality as an action; Does not require air to breath; Can see in total darkness
Can move up to a long distance and attack.
Often the result of attempted necromancy gone wrong. These creatures cannot be reasoned with, but do tend to sit and observe their prey first, waiting for them to make the first move. But once it has picked a target, it will not stop until it is dead.
Could be a good conclusion for a necromancy story. These creatures are very scary to players, and a small pack could easily overwhelm even an experienced group.
1d6 dimensional cyphers. In some cases an artifact.