You were born with two heads. Each head has an independent personality and uniqueness all it’s own. Having this mutation can add difficulties during any role-playing session. Consult with you DM before adding this mutation to your chronicle. Having two heads grants an asset to all intellect tasks. You also start the game with an additional skill and +4 to your intellect pool.
GM Intrusion: In the Ninth World others might not think that having two heads are a great feature. Most civilized communities are reluctant to welcome dangerous looking people.
- Mutation Type